All twelve items

Items turn a calm rally into chaos. They float inside the cube as glowing icons, and the ball collects them. Here is how they spawn, who gets them and what each one does.

How items work

An item is collected when the ball flies through it – your paddle never touches items directly. The item goes to whoever touched the ball last. If nobody has touched the ball yet after a serve, it flies straight through without collecting anything. That one rule creates most of the tactics: a good return is also a shot at the item that floats in the middle of the cube.

New items appear at random positions inside the cube. In the settings you choose how often: Rare (about every 14 seconds, at most two in the cube), Normal (about every 8 seconds) or Chaos (about every 4 seconds, up to three at once). You also choose where items are allowed: Off, Multiplayer only (the default) or Everywhere. In solo only the six items that make sense for a single player appear, and a solo run with items does not count for the leaderboard.

Active effects are shown as small icons with a countdown in the corner of the screen, so you always know how long a giant paddle or a freeze lasts.

The three kinds

Help yourself items make your own defence stronger. Attack items weaken every opponent at once – or, in the case of Freeze, one random opponent. Chaos items change the ball for everyone, including you, so they are a gamble that pays off when you are the calmest player in the room.

Every item in detail

🛡

Shield

Your walls block one missed ball and send it back into the cube. Stacks up to two charges.

until used
📏

Giant paddle

Your paddles grow to twice their size.

10 s
🐢

Slow-mo

The ball flies at half speed – perfect for saving a hopeless rally.

5 s
🧲

Magnet

When the ball heads for your walls, it is pulled gently towards your paddle.

6 s
❤️

Extra life

+1 life in versus (up to 5), +1 team life in co-op.

instant
🔥

Fireball

The ball flies 1.8× faster with a flame trail until someone hits it.

until next hit
🤏

Mini paddles

All opponents’ paddles shrink to half size.

8 s
🌫

Fog

Opponents lose the red aim dot and the ball’s tail.

6 s
🔄

Mirror

Opponents’ controls are flipped: left is right, up is down. Computers too.

5 s
🧊

Freeze

One random opponent’s paddle freezes in place.

2 s
⚽

Multiball

Two decoy balls appear that look exactly like the real one, aim dot and tail included. Only the real ball counts; a missed decoy just vanishes.

10 s
💥

Turbo

The ball flies 1.5× faster and computer paddles move faster too.

6 s

Quick reference

ItemTypeDurationIn solo
🛡 ShieldHelp yourselfuntil usedyes
📏 Giant paddleHelp yourself10 syes
🐢 Slow-moHelp yourself5 syes
🧲 MagnetHelp yourself6 syes
❤️ Extra lifeHelp yourselfinstantno
🔥 FireballHits opponentsuntil next hitno
🤏 Mini paddlesHits opponents8 sno
🌫 FogHits opponents6 sno
🔄 MirrorHits opponents5 sno
🧊 FreezeHits opponents2 sno
⚽ MultiballChaos for all10 syes
💥 TurboChaos for all6 syes

Notes and edge cases

New to the game? Start with the how-to-play guide.

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